

Between a small pillar and the cliff there is a part thats underwater but only by a little bit. They are the same colour as the ground there on and usually close to a wall, not out in the open.įor people who dont have first-aid and have to eat, ive found a kind of safe spot if you clear like 1 or 2 mobs. The plants underwater were hard for me to find at first. The elementals can aggro from pretty far away. Clear th mobs around the plant so you dont get unwanted pulls when trying to open. The plants are found mostly underwater but you can find an odd few around the edge of the water. My 28 rogue never got below 50% even when i took on 2 at a time (evasion). But i think all in all they are pretty easy if you have burst damage. It lowers your chance to hit by 30%.īoth mobs are slow but strong hitters and they crit a lot more than usual. The Boiling Elementals have a 10 debuff called Steam Jet. The first quest Alien Egg can be picked up at Freewind Post.
Wow sacred fire series#
This is the third quest in the Arikara quest chain, a series of quests involving the serpent Arikara in Thousand Needles. The Scalding Elementals, to me, are a little bit stronger than the Boiling Elementals They can use Scald which is a 3 second stun. In Sacred Fire, Motega Firemane sends you to collect Incendia Agave from the area around Darkcloud Pinnacle and bring them to Magatha Grimtotem in Thunder Bluff. Don't try to use Mana Shield, it really doesn't work very well these things hit hard enough that you'll deplete your mana pool very rapidly.Ĭomment by 271474Their moves are confirmed. Always open at max range to get as much DPS in before it reaches you.ĥ. After this, you're using Arcane Missiles or Arcane Explosion only - it's fire resist is high enough that you don't want to cast fire spells, at the same time, being as you can cast fireball/pyroblast before it aggros you, it just acts as a little bonus opening damage. Always pull with Fireball (or pyroblast if you have it). Make sure you're facing a good direction to Blink into. The reason being, you can and should Blink out of its stun, but as you're stunned, you can't change direction.

When you fight the elemental, make sure you're facing a direction that's clear. If you want to be extra safe, you can cast this 15 seconds before the pull, so the 30 second cooldown will be up at about the time your ward collapses.ģ. This will absorb the damage, and Dampen Magic's effect will cause this to last longer. Second, before you pull, cast Fire Ward on yourself. It reduces all damage dealt by the elementals.Ģ. This is of course just my opinion, but this worked very well for me and I completed the quest with little difficulty after adopting these methods:ġ. However, after several tries, I came up with a strategy that works well to solo this, even as a 0/0/x pure frost mage (for all the good those talents do you here, you might as well be 0/0/0.). As in, every talent point you have is basically useless, and the traditional frost mage methods of snare and kite are impossible as this is immune to frost. Comment by 104447This quest sucks as a frost mage.
